Rigging ShowReel:

My love for character animation naturally led me to explore rigging, and I quickly fell in love with it as a way of bringing characters to life in a new dimension. Rigging allows me to give characters the structure, flexibility, and controls they need to move convincingly, turning static designs into fully animatable creations. I primarily work in Autodesk Maya, though I’ve also explored Blender for versatility, and enjoy tackling both mechanical and organic rigs to help animators realize their performances.

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